June 15, 2024

Planescape D&D Campaign Takes Players To Late Game Levels

The Planescape: Adventures in the Multiverse boxset for Dungeons & Dragons comes with an adventure that will allow players to jump to level 17, giving many players the only chance to experience high level play. This does not mean that groups will suddenly run the multiverse, because Planescape is home to extremely powerful people, like the Lady of Pain, who will quickly punish any challenger to his throne.

Planescape: Adventures in the Multiverse is a D&D 5E box set that will launch in 2023, which will come with three books: Sigil and the Outlands, Turn of Fortune’s Wheel, and Morte’s Planar Parade. Sigil and the Outlands have all the character options and location information, Turn of Fortune’s Wheel is a campaign, and Planar Morte Parade has stats for monsters in the Planescape multiplier.

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Planescape: Adventures in the Diverse will allow Players to Jump to Level 17 in their Campaign Book

Image By Wizards of the Coast

D&D Beyond Listed for the digital and physical versions of Planescape: Adventures in the Multiverse. According to the blurb for Turn of Fortune’s Wheel, the campaign will take players from level 3-10, which is standard for many of the official D&D 5E adventures but will also include a jump to level 17. This will align the adventure with Waterdeep: Dungeon of the Mad Mage, the only official campaign that takes players to a higher level.

The reason for this sudden jump isn’t explained, but the fact that it’s happening in Planescape means it’s likely to come from various shenanigans or perhaps time travel. Perhaps the adventure will allow the players to control future versions of their characters, after they have already become epic level heroes.

Because players can reach level 17 so quickly, many D&D 5E players will finally be able to get used to high level play. Most D&D games don’t go past level 5, and even fewer go past level 10. Most players only get to play with skill levels 15-20 by participating in campaigns that start at epic levels instead of starting at level 1 and earn a lot of money. experience points.

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A level 17 group will have access to things like level 9 spells and all of their subclass abilities, which will be exciting for those who dreamed of casting Desire and Time Stop on their enemies. If they can keep away from Lady of Pain or Vecna ​​(if he tries to invade Sigil again), they could even survive to reach level 18.

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