May 24, 2024

Critically Acclaimed PlayStation Exclusive Struggling on PC


  • Ratchet & Clank: Rift Apart is struggling to attract a large audience on its recent PC release, despite being critically acclaimed.
  • The game’s player numbers have been relatively low compared to other PlayStation exclusives, indicating a lack of interest among PC players.
  • The full-priced launch of the game on PC may be the main reason for its underwhelming performance, and Sony may reconsider future PC ports if the trend continues.

After its recent release on PC, former PlayStation exclusive Ratchet & Clank: Rift Apart seems to be struggling in terms of player numbers on its new platform. Ratchet & Clank: Rift Apart‘s PC release was first announced earlier this year, but it seems not all players have immediately jumped at the chance to play the critically acclaimed title.

When the game was first released, it was a huge critical success, with its exhilarating action scenes combined with its character-focused story being aspects that were particularly praised. The PC port of Ratchet & Clank: Rift Apart saw similar rave reviews, which was refreshing news in a year that has seen some disastrous ports such as The Last of Us. Given how committed Sony seems to be to the platform, it’s a strong sign that things are going in the right direction. However, as these player numbers show, a good port doesn’t always equate to huge sales.

RELATED: Ratchet and Clank: Rift Apart Has Good News for Steam Deck Owners

The player numbers for Ratchet & Clank: Rift Apart seem to indicate that the game so far has struggled to find a massive audience on PC, with an all-time peak of 8,757 players on release day. Up until now, Sony’s strategy has been to wait several years to finally release the PC port. With PlayStation 5 sales recently passing 40 million, it makes sense that the PC releases would drop in players over time. With more gamers getting their hands on the console, many who wanted to play Ratchet & Clank: Rift Apart would have simply done so on PlayStation 5. It will be interesting to see if this idea proves to be true with more future PlayStation ports.

For context, these numbers make Ratchet & Clank: Rift Apart the fourth-worst launch on PC out of the recent surge of PlayStation exclusives. Here’s the full list of releases so far, and the peak number of players they’ve managed to obtain:

  • God of War (73,529)
  • Marvel’s Spider-Man Remastered (66,436)
  • Horizon Zero Dawn (56,557)
  • The Last of Us Part 1 (36,496)
  • Days Gone (27,450)
  • Marvel’s Spider-Man: Miles Morales (13,539)
  • Uncharted: Legacy of Thieves Collection (10,851)
  • Ratchet & Clank: Rift Apart (8,757)
  • Helldivers (6,744)
  • Returnal (6,691)
  • Sackboy: A Big Adventure (610)

Given the massive name recognition of Ratchet & Clank, it’s not been pretty, even if it’s not quite Sackboy: A Big Adventure-territory of disaster. There are several possible reasons that PC players are yet to embrace the title, however the game launching at a full price of $59.99 is the most likely culprit.

It will be interesting to see how this release affects Sony’s future plans on PC. Sackboy: A Big Adventure was a huge flop on PC, and as the numbers show, not every release has been a slam-dunk for Sony. The company won’t want to make a habit of low-selling titles, and likely won’t stick with PC ports if the struggles continue with future games.

Ratchet & Clank: Rift Apart is available now for PC and PS5.

MORE: Ratchet & Clank: All The Games, Ranked According To Metacritic

Source: Game World Observer, SteamDB

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